tag:blogger.com,1999:blog-4159913557801960196.post1762788925395942926..comments2023-07-22T12:20:49.730+01:00Comments on Emma Foster CGA&A: More Atlantis thumnails/ideasEmma Fosterhttp://www.blogger.com/profile/10552380993336130316noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-4159913557801960196.post-20820328661732395012011-11-17T22:48:17.522+00:002011-11-17T22:48:17.522+00:00http://ucarochester-cgartsandanimation.blogspot.co...http://ucarochester-cgartsandanimation.blogspot.com/2011/11/fao-cgaa-year-1-space-201112-submission.htmltutorphilhttps://www.blogger.com/profile/11842833126210822641noreply@blogger.comtag:blogger.com,1999:blog-4159913557801960196.post-41013048519726196172011-11-16T22:56:17.298+00:002011-11-16T22:56:17.298+00:00Evening!
In regard to Atlantis's architecture...Evening!<br /><br />In regard to Atlantis's architecture - I'd suggest the forms would need to be 'architectural' - i.e. clearly structural - the shell-like shapes are suggestive of something that would have been designed and built, and you'll need to ensure that the city feels 'built' (and then sunk!) as opposed to it appearing as if it occured naturally from underground. You need to imagine that the architects were inspired by the forms of the shells etc - not that they just giant shells or coral structures.<br /><br />Oh - and about the grand oyster scene - yes, you absolutely need to make the oyster the 'star' of that scene - maybe on some kind of raised dais, and maybe too lit from above or similar by a hole in the roof or similar?tutorphilhttps://www.blogger.com/profile/11842833126210822641noreply@blogger.com