Thursday, 31 October 2013
Test Model Camera Shots
›
Now that I've got a test model for one of my ground plans I have set a camera up and moved it around the model to get some shots of it f...
Ground Plan Test Model
›
Once I had my level coded ground plan I took it into maya and extruded the shapes into layers to form this first 3D set of a possible blocke...
4 comments:
Garden Features/Accessories
›
As my next stage in designing is to produce eye level thumbnails I am going to need to include things typical of a garden as these will be k...
Layer Colour Coded Ground Plans
›
To help me take my ground plans onto the next step which is to envision my garden from eye level instead of a flat birds eye view I took my ...
1 comment:
Wednesday, 30 October 2013
Developed Futurist Colour Schemes
›
To help with the next stage of my work especially creating coloured thumbnails and concepts but also trying to keep to using colours that ma...
Tuesday, 29 October 2013
Linear Workflow
›
During the maya lesson we learnt how we could improve our renders through linear workflow. This was quite a lot to take in but I think I hav...
Part 5: Object Tracking Part 1
›
This time with matchmover we tracked a moving object and replaced the sign in maya. Seeing this actually working was really cool.
‹
›
Home
View web version