Emma Foster CGA&A
Thursday, 31 October 2013

Test Model Camera Shots

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Now that I've got a test model for one of my ground plans I have set a camera up and moved it around the model to get some shots of it f...

Ground Plan Test Model

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Once I had my level coded ground plan I took it into maya and extruded the shapes into layers to form this first 3D set of a possible blocke...
4 comments:

Garden Features/Accessories

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As my next stage in designing is to produce eye level thumbnails I am going to need to include things typical of a garden as these will be k...

Layer Colour Coded Ground Plans

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To help me take my ground plans onto the next step which is to envision my garden from eye level instead of a flat birds eye view I took my ...
1 comment:
Wednesday, 30 October 2013

Developed Futurist Colour Schemes

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To help with the next stage of my work especially creating coloured thumbnails and concepts but also trying to keep to using colours that ma...
Tuesday, 29 October 2013

Linear Workflow

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During the maya lesson we learnt how we could improve our renders through linear workflow. This was quite a lot to take in but I think I hav...

Part 5: Object Tracking Part 1

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This time with matchmover we tracked a moving object and replaced the sign in maya. Seeing this actually working was really cool.
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Emma Foster
CG Artist with a BA (Hons) in CG Arts & Animation. Complete art lover, craft hobbyist and owl obsessor.
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