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Friday, 28 December 2012

Facial Rigging Part 1:Blend Shapes (Visemes & Phonemes)

The start of adding blendshapes to the character. When I did this for my group project character I had quite a few problems but at the moment I haven't encountered any but from the experience I have been more careful about figures being on the rig and skin which could affect applying blendshapes so I'm actually glad I had those problems before because now I know how to fix them if they do happen again! :)

Blendshapes applied with duplicate sculpting head. (No sculpting applied)
 
Blendshapes applied with duplicate sculpting head. (Couple parts sculpted)


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