Thursday, 25 April 2013

Texturing Process & Test Render

I'm still being a texturing busy bee but my globe texturing is coming to an end and then that leaves me with my windows, my balloon and towers left to do. Then to set dress with some plants and a few more props to stop it looking so empty.

Something that has been worrying me was how long it would take for my renders to complete because I have such a detailed scene so with help from Alan we sat down and started looking at how we could minimise the times. Some of this involved changing materials such as mia-x to blinns. Afterwards I did a text render of a key shot I want in my animation to see how long it took remembering that the settings are pretty minimal right now.