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Tuesday, 8 October 2013

Sub Surface Scattering Part 1: Grapes

It's nice to finally get back into the swing of things in maya so tonight I have decided to have a maya night, completing the optional tutorials to break up some of that research for both my minor and dissertation.
Having a go with sub surface scattering was really cool as having not textured a character in maya last year I never ventured into looking it up for skin but I have really enjoyed this.
 
Finished result.
 
Progress:
 
 
 
 
 
 
 
 
 
 


1 comment:

tutorphil said...

Enjoying yourself in Maya, Emma - I can remember a time when you'd never dream of saying that! Pleased you're enjoying yourself! :)