Friday, 2 December 2011

Technical Exercises: Maya beginning Pre Vis and Pirates Cove

We started off the maya lesson this week by adding a camera and combining it with a plane to control it easily. We then started looking at the importance of the rule of thirds, perspective and diagonals within film and how this can impact on our modelled scenes for this unit.

Next it was onto the pirate cove and using photoshop to create bump maps which is different to texturing we've done before.

My sand bump map
Sand texture applied
My coin bump map, decided to try putting images on it rather than basic text.
Coin texture added! :)

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