Setting up my camera and using planes to simulate the row of houses and ground to help me know where to start.
Modelling the components of the carousel, using a cuboid as scale for a human
Starting to UV map the carousel before I move onto modelling the houses.
Modelled the horses and added them to the carousel, fully UV mapped it.
Modelling the base of the house
UV mapped the house before duplicating to save UV mapping individually
Duplicated the houses and UV mapped the rest of the scene
Started to texture the ground and the felt mat..which I eventually got rid of.
Texturing the carousel elements
Textured the house then applied to the duplicated ones.
Textured the light bulbs, adding a glow to show they are a light source.
Textured the horses, textured one then changed the colours.
Fully textured scene ready for lighting.
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