Thursday, 19 January 2012

Digital Set Pipeline

Below is my digital set pipeline following the progression of my scene into a final model before adding the matte painting.

Wireframe Model

Untextured Model

UV Maps

Cobbled street and felt map UV Maps

House UV Map

Carousel and Horse UV Maps

Texture Maps

House Texture Map

Felt Mat Texure Map

Cobbled Street Texture Map

Carousel Top Texture Map

Carousel Base Texture Map

Horse Texture Map
(I have only included one because they are all exactly the same just with an overlay of a different colour)

Textured Model

Rendering Passes
(Beauty Pass)

Ambient Occlusion


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